Games
We make games. One is playable right now
Games that respect the player's time and intelligence. Matchomino is live in your browser, free. Two more titles are in development in Tokyo.
Playable now
In development
One title at a time, in Tokyo. Art and details follow once they're ready.
Hachi Hachi
Merge bees to grow the honeycomb. How big can you grow your beehive? Coming soon to iOS and Android.
Three modes are in build. Merge and grow the hive as your top bee grows; swap to match three; or merge 2048-style for score.
Key art and write-up coming soon.
Project-03
Help Chako explore and understand the strange world she was born into through puzzles and adventure.
Key art and write-up coming soon.
How we build them
One game at a time, finished properly. A title ships when we're happy to put our name on it. We refine the mechanics until they feel right, and the art and the pacing get the same attention as the code.
The games also prove the point we make everywhere else on this site: AI is a tool that makes the work go further. We use it throughout the build, and the judgment about what's worth building stays ours.
On one of the games, four things were happening at once. Art was being generated, the backstory written, and the build tested on real devices. A separate agent fixed the bugs that testing turned up. Running work in parallel like that is part of what we teach.
Want to hear when they land?
There's no mailing list yet. Until there is, email us and we'll tell you when there's something new to play.
hello@pococo.ai →